In 1989, SimCity, a city-building simulation computer game, was released. The point of the game was to get the player to design and create a city by adding buildings, creating power grids, establishing transportation systems, adjusting the tax rate, zoning property, and more. The player could expect to encounter a number of calamities like floods, earthquakes, plane crashes, fires, and more. In some cases, these disastrous occurrences could generate other hardships that the player had to deal with. As the player played, he or she needed to establish a tax basis, a zoning plan for the kind of growth that would encourage and support production and consumption, and make growth decisions his city could afford to purchase and maintain. In light of the budget and spending battle underway in the Congress, it occurred to me that it would be great if there was a simulation our Congressmen could plug their proposals into to see what exactly they should expect in the way of outcomes of all of